Star Wars: Luke Skywalker Held a Yellow Lightsaber Before Rey Did

The closing moments of Star Wars: The Rise of Skywalker sees Rey adopt the Skywalker name before proceeding to ignite a yellow lightsaber. It’s certainly a scene that got people discussing and debating. Why is her lightsaber yellow as opposed to the blue and green ones usually held by the Jedi? It could, of course, symbolise the breaking of customs or the forging of a new path.
That said, while the yellow lightsaber is unique to the big screen, it’s something we’ve seen before in the extended Star Wars canon, namely in the animated series The Clone Wars. There a group within the Jedi Order known as the Sentinels (a school of thought that sought a balance between practical skills and knowledge of the Force) wielded yellow lightsabers.
Interestingly enough, a new Star Wars comic has revealed that Luke Skywalker too once wielded a yellow lightsaber. Thus far, whether in the movies or extended canon, we’ve only ever seen Luke wield his father’s blue lightsaber and also the green one he constructed himself after the events of Empire Strikes Back.
But the upcoming Marvel Comic Star Wars #6 (which is part of the official canon), features young Luke Skywalker on the cover wielding a yellow lightsaber. This story is set after the events of Empire Strikes Back when Luke heads back to Bespin in search of the blue lightsaber he had just lost after the battle with Darth Vader in which he learns the truth about his lineage. This comic book series also promises to reveal how Anakin’s blue lightsaber came to the possession of Maz Kanata.

Marvel’s description of of Star Wars #6:
Set after the events of Star Wars: The Empire Strikes Back, writer Charles Soule and artist Jesús Saiz are currently telling the previously unseen adventures of Luke Skywalker, Princess Leia, and the Rebel Alliance in Marvel’s ongoing comic series, STAR WARS. With this exciting new era underway, some of the franchises’ longstanding mysteries are being spotlighted including what happened to the lightsaber Luke lost in his climatic duel with Darth Vader in Cloud City. While the results of Luke’s search remain to be seen, it would appear he eventually obtains a replacement… See the young Jedi ignite a never-before-seen yellow lightsaber on R.B. Silva’s STAR WARS #6 cover below and learn more when this issue hits stands this May!
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Mulan Will Be Disney’s First Live-Action Remake Not Very Suitable For Little Kids

Over the past few years, Disney has been adapting/remaking their classic animated films into live-action features. In the US, these films — Lion King, Aladdin, Dumbo and Beauty and the Beast — have all been classified as PG. However, director Niki Caro’s Mulan, said to be a grittier, more grounded reimagining of the 1998 animated film has officially received a PG-13 rating due to “sequences of violence.”
In all honesty, this will probably not make a difference here in Malaysia. In Malaysia, all the Disney live-action remakes have all landed the P13 rating as opposed to the U (Universal/Umum — suitable for all ages) rating received by the likes of The Secret Life of Pets and Toy Story 4.
However, the PG-13 rating Mulan received in the US does inform us that the Niki Caro film starring Liu YiFei as the titular character would be a more mature film (as promised) than the other Disney live-action remakes we’ve seen thus far. By now, you probably already know that the upcoming Mulan will not be a musical like its animated counterpart, nor will it have comedic animal supporting characters like Mushu and the cricket.

While some fans of the original are unhappy about these changes, I personally am ecstatic. I’ve always maintained that remakes should offer something different than the original beyond a skin upgrade, otherwise what’s the point? While I found some enjoyment in The Lion King, Beauty and the Beast and Aladdin, these movies simply did not need to exist, box office aside. They’re all replicas of the originals that failed to capture the magic of the originals.
Official synopsis of Mulan:
When the Emperor of China issues a decree that one man per family must serve in the Imperial Army to defend the country from Northern invaders, Hua Mulan, the eldest daughter of an honored warrior, steps in to take the place of her ailing father. Masquerading as a man, Hua Jun, she is tested every step of the way and must harness her inner-strength and embrace her true potential. It is an epic journey that will transform her into an honored warrior and earn her the respect of a grateful nation…and a proud father.
Mulan will be released in Malaysian cinemas on 26 March 2020.
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MyEG Develops AI-Powered Coronavirus Risk Profiling System

My E.G. Services Bhd announced that it has developed an Artificial Intelligence-powered coronavirus risk profiling system. The company states that it is offering the system to the governments of Malaysia and the Philippines.
MyEG has developed this innovation in a partnership with China’s Phoenix Travel Worldwide Co. for the Malaysian government’s foregin visa system (VLN) and the Integrated Immigration System (IIS). According to the company, the system analyses a vast number of available data points, including visitors’ previous known whereabouts as well as heart rate and blood pressure readings crossed-referenced against public transportation ridership and exposure to locations with incidences of infections.
Additionally, MyEG states that the system provides ongoing engagement with visitors within the country. If any anomalies are detected, health authorities will be alerted in order to take immediate measures such as evacuation or quarantine of the individual.
image: World Health Organisation (WHO)
The company points out that implementing travel restrictions on visitors originating from Wuhan and Wenzhou can be challenging and inaccurate if Governments rely merely on an individual’s passport information. MyEG explains that the system uses historical geolocation information combined with other relevant parameters, which creates a health risk profile on individual travelers.
This would then allow authorities to conduct more detailed assessment on potential high health risk visitors. The company adds that the data analytics algorithm constantly evolves as it learns more about the virus each passing day.
(Source: The Edge Markets.)
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OmniVision Announces 64MP 0.8μm Image Sensor

OmniVision, a company known for its production of imaging sensors, recently announced its first 64MP imaging sensor. Officially known as OV64C, the sensor features a 0.8 micron (μm) pixel size and is designed for high-resolution smartphone cameras in a 1/1.7″ optical format.
The OV64C is built using the brand’s PureCel Plus stacked die technology that it says will allow high-end smartphones to record 4K video with electronic image stabilisation (EIS). Other features include a four-in-one hardware pixel reduction algorithm for full Bayer output, digital crop zoom, and a CPHY interface with fewer pins but greater throughput.
In addition, OmniVision also states that its OV64C sensor integrates an on-chip 4-cell colour filter array and hardware re-mosaic that is capable of 64MP Bayer output in real-time. Further, it can also use near-pixel binning methods in low-light conditions. Allowing it to produce images at 16MP with four times the sensitivity.

Lastly, the brand says that the OV64C features a type-2, 2×2 microlens PDAF for better autofocus accuracy, both in optimal and low-light conditions. On that note, output formats will include 64MP at 15 fps, 8K video at 30 fps, 16MP with 4-cell binning at 30 fps, 4K video at 60 fps, and 4K video with EIS at 30 fps.
As per OmniVision’s official press statement, the OV64C image sensor is already available.
(Source: OmniVision via GizChina)
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Android 11 To Keep Bluetooth On When Switching To Airplane Mode

Whenever you switch your phone to airplane mode, your phone cuts off all forms of wireless connections, including Bluetooth. With Android 11, it looks like Bluetooth will be left on when you engage the mode. This is especially important in this day and age where the 3.5mm jack is slowly being wiped out from phones.
A new commit in the AOSP Gerrit describes a “Context-aware Bluetooth airplane mode”, which is exactly that. The idea is that, when you engage airplane mode, your Bluetooth connections will be left alone when it has either a hearing aid or an A2DP device connected. The feature is currently live on the first Android 11 developer preview
You’ve likely been told to turn on airplane mode yourself just before the plane you’re in takes off. The reason behind this is so that your phone’s cellular signals don’t interfere with the equipment of both the plane and the ground crew.

But Bluetooth connections on consumer devices usually have a range of 10m with no obstacles. Some will go to 100m, but that’s about it. At that range, it’s less likely to cause communications interference. And when it’s not causing problems, having to manually turn Bluetooth on after going into airplane mode is just troublesome.
This is generally a good change. With Android 11, simply engaging airplane mode will not kill your music listening experience. Another improvement that may come with Google’s new mobile OS is the removal of video recording file size restrictions.
(Source: AOSP Gerrit via Android Police)
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Game of Thrones Star Looks Badass in Teaser of Tamil Gangster Film

Remember James Cosmo from Game of Thrones? Yes, that’s the dude who played Jeor Mormont, the stoic Lord Commander of the Night’s Watch who took Jon Snow under his wing and even gifted him with Longclaw. Father to Ser Jorah Mormont. We’ll soon get to see him on the big screen opposite popular South Indian star, Dhanush, in an upcoming Tamil gangster thriller, Jagame Thandhiram, directed by Karthik Subbaraj.
Check out how badass he looks in the motion poster (basically like a first look teaser) below:

Karthik Subbaraj is a fantastic director. His second film, Jigarthanda, a dark dramedy centred around a gangster and an aspiring filmmaker received widespread critical acclaim. The same can be said about his third film, Iraivi, a near-masterpiece of a sprawling crime drama about men and their untameable egos. It happens to be one of my favourite films of 2016. Karthik Subbaraj has also made a couple of experimental horror films, including Mercury in 2018 which takes the A Quiet Place approach to its storytelling (though, admittedly, it’s not nearly as brilliant as the John Krasinski film). In 2019, he made Petta starring Rajinikanth and while it isn’t a great film, it’s easily one of the most uniquely written and beautifully shot Tamil commercial action blockbusters in recent memory.
Naturally, Jagame Thandhiram is one of my most anticipated films of 2020. But it’s not just because of its director. It’s also because of its leading man, Dhanush, who is — without a tinge of hyperbole — one of the best actors working in world cinema today. Just check out films like Asuran, Vada Chennai, Aadukalam and Pudhupettai.
I can’t wait to see Dhanush and James Cosmo bounce off one another. Cosmo’s work as Jeor Mormont in Game of Thrones was simply outstanding. There was always a sense of warmth underneath his assured stoic-ness. Jeor Mormont was a proper leader and James Cosmo brought his character to life in a believable and sincere manner.
Jagame Thandhiram hits cinemas 1 May 2020.
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The Call of the Wild Review: An Uninspiring Bore That Offers Nothing to Chew On

I don’t usually begin my reviews by diving straight into the action (or the film’s issues) ala George Lucas with Star Wars in 1977. This time, though, I’m going to do exactly that by opening with something worth pointing out yet is utterly insignificant when it comes to the bigger picture, and work my way back from there. I’m referring to the CGI in The Call of the Wild. It’s not terrible by any stretch of the imagination. We’re not dealing with Gods of Egypt level please-jam-a-screwdriver-into-my-eyeballs bullcrap here. But it is not at all convincing. It’s also odd. Why does a film with ‘wild’ in its title, a film that’s about connecting with nature, centre around a motion capture dog instead of a real one?
I guess the problem isn’t that director Chris Sanders opted to use motion-capture. I reckon it isn’t easy to train real dogs to fight like graceful and majestic warriors atop a snowy hill as other felines watch on in nervous anticipation like it’s Ip Man vs a Japanese army general (a great scene, by the way). The problem is that it’s not believable when there are human characters around, which is 99.9% of the time. I guess it’s supposed to look like the direwolves in Game of Thrones, except every now and again, the dog, Buck, which looks kind of real, does something cartoonish that’s diametrically at odds with its realistic design.

Here’s the thing. A solid screenplay filled with great characters can engulf you completely and make you forget about imperfect visual effects (think Indian cinema’s Baahubali). But Michael Green’s script based on Jack London’s book of the same name is shallow. Just like its VFX, The Call of the Wild is not kill-me-now terrible. It’s just a meaningless and forgettable TV movie at best — the kind you randomly put on one day in the background while doing the dishes and angrily thinking about your useless boyfriend that should be in the kitchen helping you out instead of sitting on his ass watching football highlights on his phone. (For the record, I’m that useless boyfriend.) It doesn’t give you immediate entertainment in the theatre (i.e. Sonic the Hedgehog) and you’ll find more to chew on after in a can of minced beef that has been ravaged by ten stray dogs.
You can say that The Call of the Wild is a story of a tame house dog who goes on a journey of self-discovery, reconnecting with nature and unleashing the inner beast that lies within itself. You can even say that it’s simultaneously a tale of a man who goes on a similar journey as he tries to figure out where home is. But anybody can come up with half-decent loglines. The challenge is expanding these loglines into a rich script and then translating that script into an engrossing motion picture. Which The Call of the Wild definitely isn’t. It’s more like a condensed and cheap replica of How to Train Your Dragon 3. There’s even a scene where we see Buck, a brown dog and his new white wolf girlfriend standing atop a precipice in a magical looking forest as other wolves look up at them in adoration. The difference is, the scene in HTTYD almost brought me to tears; here I thought to myself awesome! I guess this means the movie is going to end.
Side note: I get that the book was published in 1903, years before the makers of HTTYD were even sperm, let alone born. I’m just saying I thought of HTTYD 3 when I watched this movie because HTTYD 3 told a similar tale infinitely better.

The Call of the Wild just jumps from chapter to chapter, event to event without pausing to explore anything. We begin in a small town. Everybody loves Buck, but it’s obvious that he doesn’t belong. He’s always breaking things and ruining parties. He’s a large ball of energy whose proverbial wings are tied. One day he gets abducted and shipped to Yukon. He gets bought by a kind mailman who uses dogs to pull his sleigh across hills and Frozen lakes as he delivers letters. You think this is the story (but at the same time you can’t help but wonder how Harrison Ford fits into all this). At first, Buck struggles to pull the sledge. He’s an uncoordinated city kid among a pack of fearsome and disciplined canines.
A couple of scenes later, it’s a pro. Not only is it a pro at pulling sleighs, but it also starts to have visions where a large wolf calls to him. Then it defeats the as*hole leader of the pack to become the new leader. Then the mail company gets shut down and Buck’s sold off. Buck, along with the rest of the pack is immediately bought by an aristocrat so cartoonishly evil, I can swear Dan Stevens walked on set one day thinking it was an audition to play a villain in 101 Dalmations and director Chris Sanders decided to just roll with it. As this moustache twirling douchebag whips the dogs around, Harrison Ford’s John Thornton comes to the rescue, beats up the villain, nurses Buck to health and they form a camaraderie.

There are some scenes where John and Buck do whatever a man and his dog would do in the wild, such as go fishing for gold and bum around. Then a wolf comes into the picture (the white one mentioned earlier). Buck has the hots for her *INSERT MONTAGE* Now Buck is like a full-on creature of the wild or whatever and John starts talking about how he left his wife but regrets doing so. (Harrison Ford is dealing with crappy material here, but he Harrison Fords his way into our Harrison Ford loving hearts). Think about how this story plays out in the How to Train Your Dragon franchise. Think about the bond between Hiccup and his dragon best friend. Think about courting scenes between Lightfurry and Toothless. The nuances and textures in their relationships. The bittersweet moment when Toothless and the dragons leave their Viking friends behind. None of that is present here.
Out of nowhere the cartoonish villain who really has no place or purpose in this story waltzes into frame once again as we’re lazily propelled towards the climax. The End. There are no characters arcs in The Call of the Wild. No journey. Only generic plot points and one-dimensional ideas that we rush towards before moving onto the next one. It’s the kind of uninspired nothing-picture that leaves your body as you take your post-movie piss.
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FIVE: A New Malaysian Petrol Station Brand Is About To Make Its Debut Soon

Given the highly regulated nature of our petroleum industry, there are only a handful of petrol station brands in Malaysia. Soon, the list will receive a new member as a brand called FIVE is planning to open several new petrol stations very soon according to a recent report by China Press.
While the brand might be new, the company behind FIVE, Seng Group has actually been in the business for the past 49 years. According to its official website, the company begins its journey as petrol station operator in Mentakab, Pahang back in 1971 before expanding further into other fields such as property development, constructions, plantations, and transportations.

The report didn’t mention the amount of FIVE petrol stations that the company will launch as well as their locations and fuel supplier. However, it did point out that Seng Group will not rebrand its existing stations which are predominantly BHPetrol-branded.
Several of these new FIVE petrol stations will apparently begin their operation starting from March onwards. So, expect to hear more about them very soon.
(Source: China Press via Zing Gadget // Seng Group.)
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AMD Ryzen 5 3500X To Be Available In Malaysia Next Week; Will Retail For RM639

Back in September last year, word got out that AMD silently made and launched a Ryzen 5 3500X processor, and but limited its availability for the Chinese market. Now it seems that the company will be launching the CPU in the Malaysian market.
To recap on the details, the 3500X has an identical core count as the Ryzen 5 3600X at 6-cores. Unlike its counterpart, however, the CPU doesn’t support Simultaneous Multi-threading (SMT), so instead of a 6-cores, 12-threads configuration, you’re looking at only half the thread count.
Moving forward, the base clock of the 3500X is 3.6GHz, while its boost clock will be rated at 4.1GHz. Further, the CPU will have a TDP of 65W, plus a total cache of 32MB. Like the majority of Ryzen processors, the 3500X is based on AMD’s 7nm Zen2 CPU architecture.

AMD says that the Ryzen 5 3500X will be available sometime next week but fell short of providing an exact date. We’ll update the article once we’ve heard from AMD, so check back occasionally.
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5 Video Game Properties That Would Make For Great Films

Since time immemorial, cinema has found inspiration in the works of its sibling mediums. Whether it be 1925’s cinematic adaptation of Gaston Leroux’s Phantom of the Opera or the Russos’ celluloid counterpart to Marvel’s Civil War comics. One particular segment of media which has found little to no breakthrough in terms of prominence in the film industry would be video game film adaptations. The only truly remarkable film worth mentioning is Duncan Jones’ stunning Warcraft film which I enjoyed, despite what critics had to say. The latest attempt at bringing a beloved icon of gaming culture to the silver screens, namely Sonic the Hedgehog was met with tepid reception by critics. A childish distraction to fill yet another slot before the blockbuster season takes centre stage. Personally, I don’t believe for a second that there is a “curse” on video game film adaptations.
Not unlike cinema, video games are capable of telling rich stories through the eyes of interesting characters and perspectives. Both mediums aim to create unique experiences through crafting audio and visual spectacle. There might be a whole bunch of reasons why video game films aren’t doing so great, which deserves an article in itself, but it is certainly not due to a lack of inspiring source material. In fact, I’ll prove it to you! These are the video game properties we believe would make choice candidates for film adaptations.
1. Bioshock
Some narrow-minded snobs may hold to the view that video games are incapable of telling meaningful stories, let alone carry profound and frightening social commentary. Such fools have never taken the bathysphere below a lonely lighthouse to the underwater city of Rapture. Such fools have never seen the nightmarish horrors of unfettered capitalism and privatization run amok in the form of socialites turned ravenous mutants. Chances are, they’ve probably never heard of Bioshock. The first game sees protagonist Jack, a man with a mysterious past who finds himself being lured into the abandoned city of Rapture. Rapture, once a glitzy neon-lit paradise boasting every luxury under the sun with minimal restrictions and regulations. A literal Sodom and Gomorrah hidden beneath the sea which soon turns into a drowned hell below.

The premise of Bioshock has all the makings of a brilliant high-budget horror film. There’s so much more to learn about Rapture before its descent into madness and chaos. The film could follow a family attempting to leave the city as Rapture turns from an aristocratic utopia into a deadly maze full of monsters and dangers. Horror directors like Jordan Peele and Ari Aster, who love incorporating sociological elements and political messages in their films, would have an absolute field-day with Bioshock. There are so many layers of Randian subtext within the game’s narrative that are simply begging to be explored, extrapolated and brought to horrific life on the big screen.
2. The Metro Series
Speaking of potential video game horror films, there’s one criminally underrated video game franchise brimming with possibility: The Metro series. Based on a popular series of Russian novels, the games are centred around the survivors of a devastated, irradiated Moscow. This all takes place after some thermonuclear war leaves Russia in ruins. Survivors of this war now carve out a meagre existence for themselves within the seemingly endless Metro train tunnels. The air above is thick with radiation that could kill a man in minutes. Mutated wildlife and monsters roam the land. Below isn’t any better with giant rats infesting the dark corners of the Metro. Human factions wage war with one another with each vying to rule the Metro. Welcome to the end of the world.
There’s one thing that games like Metro 2033 have nailed, and that is the atmosphere. Entering those claustrophobic, pitch-black tunnels with nothing but a torchlight and rifle is a harrowing experience. Being never fully sure of what lurks around the corner. Only ever appearing to the surface for brief periods of time, lest something foul finds you. Think Neil Marshall’s The Descent except far more gruesome and ambitious. A Metro 2033 film would be an utter thrill ride from start to finish, especially if it’s created along the lines of John Hillcoat’s The Road. A bleak, grim vision of the future capable of invoking both terror and despair.
3. The Elder Scrolls
Some of you may remember a time in 2011 when the world was introduced to one of the greatest role-playing games (RPG) of a generation. One steeped in a world that seemed as vast, storied and complex as our own. One populated with elves, humans, orcs and even freaking cat-people! I’m of course talking about the legendary The Elder Scrolls: Skyrim. It should be noted that said game took in place in only one region of the Elder Scrolls’ land of Tamriel. There is a whole continent waiting to be fleshed out with plenty of epic stories to tell. I am talking about Lord of the Rings levels of grandeur and majesty here!
Its premise may seem daunting for any filmmaker to even wonder where to begin but luckily there’s a perfect narrative already there in the world. The Story of Tiber Septim, or Talos. An entire trilogy could be made about how one man, blessed with the voice of a dragon, rose to unite the kingdoms of men against the tyranny of the elves, or Mer. They could follow Tiber’s journey from liberator to the emperor of mankind to even godhood. Peter Jackson hasn’t been up too much lately. Perhaps it’s time for him to dust off his boots and adapt yet another sprawling high-fantasy IP for a new generation of viewers.
4. Portal
If there’s one thing that Valve’s Portal games are known for, it’s their distinct writing that leaves players laughing on the floor. A potent blend of gallows humour and absurdist comedy. The story of Portal is fairly straightforward: Chell, a human lab rat is trapped in a maze by a homicidal A.I. called GlaDOS. Throughout the game, Chell’s only means of overcoming GlaDOS’ increasingly difficult mind puzzles are her wits and her trusty, portal gun. If she manages to complete all of GlaDOS’ tests, she will apparently be rewarded with grief counselling and cake. Yes, I am aware that it sounds completely bonkers and totally something indie studios like A24 or Blumhouse would think of. Which is why it would be perfect for either studio to pick up the property.

Half the fun of the Portal games is hearing GlaDOS’ snarky, witty remarks as you attempt to escape the facility. Therefore, the game’s reliance on a snappy script means that it shouldn’t be too difficult to work with. I can picture a director and writer like Martin McDonagh, the man behind black comedies like In Bruges and Seven Psychopaths, nailing the tone and feel of the film. The only real challenge is crafting action set pieces around the portal physics of the game and how they would translate cinematically. Judging by the current trend of how far CGI technology has come, I’d say it shouldn’t be too big of an issue.
5. Dishonored
Though it might not be as popular as other Bethesda games like Fallout 4 or The Elder Scrolls series, Dishonored has earned its stripes in the stealth-action genre. Apart from the impressive game mechanics and endlessly creative array of magical abilities given to your character, Dishonored’s main selling point is its world and story. The game is set in the Empire of the Isles, a fictionalized steampunk version of the United Kingdom powered by a massive whale oil industry. Once an age of wonder and prosperity under the enlightened rule of Empress Jessamine Kaldwin but now brought low by corrupt aristocrats, witches and assassins. It’s up to her loyal bodyguard-turned assassin, Corvo Attano to right the wrongs of the past, by any means necessary.

Dishonored, in my opinion, is ripe for cinematic adaptation. It has political intrigue, a fascinating world full of mysteries and secrets, a cast of interesting characters and a focused, clear story to be told. I even have the perfect actor in mind to play the stoic, silent assassin, Corvo, Keanu Reeves. Tell me you wouldn’t want to see a magical, stabby John Wick prowl the rooftops of a fictionalized steampunk version of London? I dare you! The plot of the film doesn’t have to follow through with the game’s central narrative. As long as it honours the spirit of the original games and their characters.
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